Chris Kluwe on #GamerGate

"Unfortunately, all you #Gamergaters keep defending this puerile filth, and so the only conclusion to draw is the logical one: That you support those misogynistic cretins in all their mouthbreathing glory. That you support the harassment of women in the video game industry (and in general). That you support the idiotic stereotype of the 'gamer' as a basement-dwelling sweatbeast that so many people have worked so hard to try and get rid of." - Read the full post on Medium

5 things since I last blogged

Rather than a long rambling post to get you up to speed here are 5 things that have happened since I was last blogging regularly.

Oliver in Target

  1. I had a son named Oliver: he's our first child and currently he's 15 months old. Not quite walking, not yet talking but still a lot of fun and work!
  2. I left EA and returned to Relic: My eight month contract at Electronic Arts got extended for an additional four months, and I had an offer to further extend it but left to return to Relic once the studio stabilized after being bought by SEGA.
  3. Travelled: Through Relic I had opportunities to travel to London and most recently Cologne Germany for Gamescom. With the family we've been to Palm Springs a few times to visit my snowbird parents and around the west coast of North America.
  4. Did I mention the baby?: Kids take up a lot of time, so have I mentioned Oliver yet? The last 15 months have been great, but often sleep deprived.
  5. Sports: Sport happens. Arsenal won the FA Cup. The Canucks missed the playoffs. The Oilers continued to draft young talent and then under perform in the league and I continue to go to Whitecaps games as a season ticket holder. 

It's been awhile...


Today I reactivated my SquareSpace account and revived my website. Looking at the most recent posts I realize that a lot has happened since I've had either the time or inclination to post here. 

My last posts saw Relic Entertainment suffering though THQ's death and a number of my former colleagues and close friends being laid off.  I was safe at EA SPORTS, but saddened by what I was seeing from the outside. 

By now though I've been back at Relic for a year and a half and the studio is flourishing after being bought by SEGA. 

Things change. Quickly. 

I'm sure whether to focus on brining you up to speed or simply forge ahead.  

Stan Lee always said that every comic was someone's first, even if it was the middle of the story. 

Welcome to the middle of my story.  

39 Relic staff let go

For context and background Gamasutra has the story.

I don't really have much that I want to say about the recent layoffs at Relic.  As of two weeks ago it was the best job I've ever had, and both the studio and THQ have always treated me really well.  The fact that everyone I worked with there were such great people, and many of them are good friends, makes the news that thirty-nine of them were laid off yesterday that much harder to take.  300 people were laid off the same day from my previous (to Relic) company Rogers and I didn't feel a thing at hearing the news.

I think there's probably two things that would be appropriate for me to say, the first being that I hope that everyone who was laid off finds work.  The gaming industry has been pretty great about offering up job opportunities to those let go, and hopefully that goes a long way to helping great people find work.  I also am thinking of those people left at Relic where I imagine this is even more upsetting than it is from the outside.

The other thing I can say is that based on who I know was let go, and I don't know who all has left, it is likely that I would have been made redundant on Thursday as well.  While I was worried that I was leaving a "stable" job for the uncertainty of an eight month contract at EA SPORTS, I now look quite clever.  Leaving Relic was a hard decision to make, had I known then what I know now it would have been easier.